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Kerbal space program dv map
Kerbal space program dv map












  1. #KERBAL SPACE PROGRAM DV MAP UPDATE#
  2. #KERBAL SPACE PROGRAM DV MAP UPGRADE#
  3. #KERBAL SPACE PROGRAM DV MAP FULL#

* Improve the KSC grass and asphalt texture and shader to reduce tilling. * “Delete All” functionality for messages app has been implemented. * Pinned labels in map view now persist pinned even when leaving and re-entering map view * Made staging and docking UI available in map view * Add PAW_PREFERRED_HEIGHT to settings.cfg for players to set a prefered max height. * Add ability to limit the maximum size of PAWs via settings.cfg. * Add enable/disable wheel motor Actions to all wheels.

kerbal space program dv map

* Add Warp to node button on dV readout in NavBall display. * Add ability to edit resource values in PAWs using the key input. * Performance improvements in the Tracking Station scene. * Performance improvements in the flight scene. * Performance improvements to the VAB/SPH scenes. * Implement ability to edit Action Groups in flight. * Add Terrain Shader Quality graphics setting. * Implement new celestial body shaders and textures for Mun, Minmus, Duna, Ike, Eve, Gilly. * Implement Unity Incremental Garbage Collection. Many visual improvements to shaders and FX. * Standalone Windows build now uses DX11 Graphics API.

#KERBAL SPACE PROGRAM DV MAP UPGRADE#

* Upgrade KSP to Unity 2019.2.2f1 version.

#KERBAL SPACE PROGRAM DV MAP FULL#

To learn more you can read the full Changelog here:v1.8.0ġ.8.0 Changelog – BaseGame ONLY (see below for MH and BG changelog)

  • FloatEdit and ScaleEdit PAW prefabs fixed.
  • Fix NRE in editor scenes when reverting from flight and using transform gizmos.
  • Fix DragCube generation discrepancies in partdatabase - was affecting drag and thermals.
  • kerbal space program dv map

    Fix error when pressing undo while holding a radial symmetry part.Fix material artifacts in level1 and level 2 grass tiles.This includes texture artifacts for the Linux version. Fix walk paths around Level 3 R&D building.Fix Altimeter and Staging tumblers disappearing at some scale values.Fix Action groups icon not appearing in Editor scene when switching between facilities with different upgrade level.Fix parts still being considered shielded from airstream after deploying a fairing in some use cases.Fix Easter eggs, monoliths, randoliths not receiving CB shadows.Move the CB cast shadows game setting to the graphics section of settings where it should have been.Fix kerbal helmet/heads becoming unclickable when on ladders.Fix T-100 fuel tank clipping on surface attach node.Fix NREs in Portrait Gallery when kerbals die in flight.Fix KSC vessel markers becoming too persistent and not leaving the game when switching between buildings at the KSC until game is restarted.Fix FloatEdit and ScaleEdit UI prefabs.Fix shroud shading on disconnected sub-assemblies in editor scene.Fix duplicating module info on part extended tooltips in editor and RnD scenes.Fix bug with interstage fairings not occluding everything within.Fix game settings being reset every time game is started.Fix autoloc instead of vessel name appearing in target set screen message.Fix a few dV KSPedia slides showing corrupted characters in Russian.

    kerbal space program dv map

    Fix missing units in the Maneuver editor UI in Chinese.Fix missing Chinese characters on main menu.

    #KERBAL SPACE PROGRAM DV MAP UPDATE#

    1.8.1 is a bugfix update released on Octoalongside a bugfix update for the Making History and Breaking Ground expansions.














    Kerbal space program dv map